Learn Java for Android Development
|Subject||Application software -- Development.
Application software -- Development. -- fast -- (OCoLC)fst00811707
Application software / Development. -- local
Computer software / Development. -- local
Java (Computer program language)
Java (Computer program language) -- fast -- (OCoLC)fst00982065
Java (Computer program language) -- local
Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding as an Android app developer. After all, you will be busy learning the architecture of an Android app, the various Android-specific APIs, and Android-specific tools. If you do not already know Java fundamentals, you will probably end up with a massive headache from also having to quickly cram those fundamentals into your knowledge base. Learn Java for Android Development, Second Edition teaches programmers of any skill level the essential Java language and foundational Java API skills that must be learned to improve the programmer’s chances of succeeding as an Android app developer. Each of the book’s 14 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 500 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app. Once you complete this book, you should be ready to dive into beginning Android app development. Maybe, start that journey with Apress' Beginning Android. What you’ll learn The Java language: This book provides complete coverage of nearly every pre-Java version 7 language feature (native methods are briefly mentioned but not formally covered). Starting with basic language features (e.g., comments, types, expressions, and statements), you progress to those features related to classes and objects, followed by object-oriented features related to inheritance, polymorphism, and interfaces. You then explore the advanced language features for nested types, packages, static imports, exceptions, assertions, annotations, generics, and enums. Continuing, you investigate strictfp, synchronized, volatile, the enhanced for loop statement, autoboxing/unboxing, and transient fields. Java APIs: In addition to Object and APIs related to exceptions, you explore Math, StrictMath, BigDecimal, BigInteger, String, StringBuffer/StringBuilder, Boolean, Character, Byte, Short, Integer, Long, Float, Double, Number, the Threads API, System, Runtime, Process, the Collections Framework, the Concurrency Utilities, Date, Formatter, Random, Scanner, the ZIP and JAR APIs, File, RandomAccessFile, stream classes, and writer/reader classes, InetAddress, SocketOptions, Socket, ServerSocket, DatagramSocket, MulticastSocket, URL, URLConnection, URLEncoder, URLDecoder, NetWorkInterface, InterfaceAddress, CookieHandler, CookieManager, CookieStore, CookiePolicy, Buffer, ByteBuffer, CharBuffer, DoubleBuffer,FloatBuffer, IntBuffer, LongBuffer, ShortBuffer, MappedByteBuffer, Channel, WritableByteChannel, ReadableByteChannel,ScatteringByteChannel, GatheringByteChannel, FileChannel, the Regular Expressions API, JDBC, and more. Applying these: You will learn how to use the JDK’s javac (compiler), java (application launcher), javadoc (Java documentation generator), and jar (Java archive creator, updater, and extractor) tools. You will also receive an introduction to the Eclipse integrated development environment, which is the official standard for developing Android apps. Who this book is for This book is for any programmer - including existing Java programmers and Objective-C-based iPhone and iPad programmers - of any skill level who needs to obtain a solid understanding of the Java language and foundational Java APIs before jumping into Android app development. Table of Contents1. Getting Started with Java 2. Learning Language Fundamentals 3. Discovering Classes and Objects 4. Discovering Inheritance, Polymorphism, and Interfaces 5. Mastering Advanced Language Features Part 1 6. Mastering Advanced Language Features Part 2 7. Exploring the Basic APIs Part 1 8. Exploring the Basic APIs Part 2 9. Exploring the Collections Framework 10. Exploring Additional Utility APIs 11. Performing Classic I/O 12. Accessing Networks 13. Migrating to New I/O 14. Accessing Databases A. Appendix A: Solutions to Exercises B. Appendix B: Four of a Kind C. Appendix C: Odds and Ends*** ***NOTE: Appendix C is not included in the physical book. Instead, it's distributed as a PDF file that's bundled with the book's code. As well as covering updated topics from the previous edition of this book (e.g., References, Reflection, and Preferences), this 138-page appendix includes new content.